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## SPECCY v2.2
4 times faster now !

#### In brief

- Type Generator
- Autor Ruff
- E-mail lrs@cg.ukrtel.net
- Description Multi-purpose stereo generator

Ïiäòpèìaé âiò÷èçíÿíoão âèpoáíèka !

#### What's new in version 2.2 ?

- TOTALLY OPTIMIZED. Of course, it still eats some CPU power, but this this tricky kind of synthesis can't do without lots of calculations. But it's more than 4 times faster now ! Yeahh ! I've got it !
- Slightly bugfixed
- Here are some additional attributes: EnabelVoicesLocationFilters and EnabelMainLocationFilter - when enable, SPECCY II sounds exactly the way it was designed to. When one of them is disable, voices (or resulting sound) are positioning only using simple panning (if LocPanEnv<>0). It sounds rather flat, but takes less CPU power. By the way, disabling VoicesLocationFilters will disable 2 filters (for voices 1 and 2), so it will free twice as more CPU power then disabling MainLocationFilter.

#### List of parameters:

Symbol "/" at the begining shows that the parameter has corresponding inertia. Parameters in "<>" are amplitudes. "--()--" meens 3D location that is combination of panning and lo-pass filtering with different cutoffs for L and R.

    		GLOBAL PARAMETERS

    	Command           Description

    	Waveform:         Voice1 waveform (sine-saw-square-triangle)
    	Unison:           Voice2 detune
    	unison MIX:       Way of mixing voice1 with voice2
    	FM/PM scale:      Amount of modulating if previous parameter if PM or F
    	/voice1 --()--:   Voice1 3d location
    	/voice1 res.:     Voice1 resonance
    	/voice2 --()--:   Voice2 3d location
    	/voice2 res.:     Voice2 resonance
    	/voice2 pedist.:  Voice2 cutoff pedistall (positive or negative cutoff offset)
    	/resonance:       overall resonance
    	/pedistal:        overall cutoff pedistall (positive or negative cutoff offset)
    	LocCutoffEnv:     shows how 3d location parameters influence on assimetric L or R cutoff
    	LocPanEnv:        shows how 3d location parameters influence on assimetric L or R amplitude
    	Am gain:         _is used to gain signal after AM mixing (if it takes place anywhere)
    	Attack:           \
    	Decay:             \
    	Sustain:            ADSR-envelope parameters
    	SustainLevel:      /
    	Release:         _/
    	fb delay:         feedback line delay
    	fb PM scale:      Amount that delayed signal (feedback line) is modulated by original one
    	                         (values more then 10 are used to produce noize, drums and hats)
    	way1 amp:         Original signal amplitude for mixing into feedback line
    	way23 amp:        Way23 signal amplitude for mixing into feedback line to
    	                         reach feedback effect
    	way23ballance:    Way23 signal consists of delayed signal and delayed signal mixed with
    	                         original signal in a special way (see final MIX)
    	fb MIX:           Way1-way2-way3 mix formula
    	dry amp:          Original signal amplitude (see final MIX)
    	final MIX:        Way of mixing original signal with the signal from feedback line
    	                         (delayed signal)
    	Arp.length:       Time to play 1 arpeggio note
    	Arp.smooth:       Time to morph between arpeggio notes
    	loc. inertia      3d location inertia
    	res. inertia      resonance inertia
    	pedist. inertia   pedistal inertia

    		TRACK PARAMETERS

    	Command           Description

    	Volume:           Max. volume that the sound reaches when attack is complete
    	/--()--:          Overall 3d location
    	Ornament:         Ornament number

Slide trigger is used to slide from one note to another (like 303). It is done as smooth, as it is set in Arp.smooth parameter.

#### Details

This machine may be used to create everything you want - pads, acid sounds, zx-beeps, fm bells, noize (lots of noize ;-)), hats, ... You don't need to process it through delay, reverb or room simulation effects, because using phase modulated feedback with different 3d locations and pedistals you can simulate this effects in a rather funny way or create something special. I have saved all SPECCY I features in SPECCY II generator, so it contains the same 34 ornaments, among them the most popular on Speccy are: OctaveAttack, Slideup, PerfectOct, DoubleOct, Kvint-Octave, MinorChord, MajorChord.

#### Thanks and greetz

- jiSm. Tnx 4 skinz and cool demotune
- everybody who reads this

#### Stuff

First of all I want to apologize those guys who sent me some mail but didn't receive any answer. It happened because my friend had some troubles with his PC, using which I used to get my e-mail. If you have found this machine very useful and even wrote a song using it, of course, I won't mind to hear it. If it is not > 1mb, mail it to me, please.
So, if you have any suggestions or you have found some bugs or if you just want to contact, mail to:
lrs@cg.ukrtel.net

TRIP-HOP 4ever !
keep buzzzzzzing !

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