   Load Turbo Assembler like this LOAD"TURBO-ASM. V6.0",8,1
   and start it with (if not packed) SYS(9*4096) or SYS 36864

   "{" is the backarrow key in document.

   CURSOR MOVEMENT
   ---------------

   CRSR LEFT/RIGHT  - move left/right one position in line
   CRSR UP/DOWN     - go up/down a line
   RETURN           - insert a line (if insert line mode) and go to this line
   SHIFT+RETURN     - jump to next line
   F1/F7            - scroll 20 lines up/down
   F2/F8            - jump to source-code start/end
   {CRSR UP/DOWN    - scroll 200 lines up/down
   {Q               - goto to beginning of line
   {N               - goto line #
   {Y               - goto bottom line
   DEL              - delete character left cursor
   INST             - auto insert char mode on/off
   {DEL             - delete actual line
   {INST            - auto insert line mode on/off
   {RETURN          - insert a line from cursor position

   NOTE: after you leave line TURBO-ASM automatically checks its syntax.

   SETTING TABULATORS
   ------------------
   {7  - set cursor tab (e.g. where cursor jump to after RETURN)
   {8  - set sourcecode tab (max.11)

   LINE OPERATIONS
   ---------------
   {2      - writes ';---------------------------------------' line
   {/      - delete from cursor to end of line
   {SPACE  - fill up line with SPACE
   {^      - (up arrow) copy line
   {=      - cut line
   {~      - (pound) paste line
   {Z      - undo line (imediately after {2, {/, {SPACE, {~)

   BLOCK AND MARK OPERATIONS
   -------------------------
   {M  - set mark (#0-9), blocks start (#s) or block end (#e)
   {G  - goto mark (#0-9)
   {;  - kill mark (0-9)
   {:  - list all marks
   {B  - block operations: write (to ASCII SEQ file), kill, copy.
   {E  - insert (IMPORT ASCII SEQ) file from disk to current position

   NOTE: never mark first line of source-code as block start

   SEARCH & REPLACE
   ----------------
   {F   - search a string
   {H   - search next occurance
   {R   - replace string1 with string2, search first ocurrance
   {T   - replace & search next replace
   {Y   - replace all occurances

   FUNCTION KEY PROGRAMMING
   ------------------------
   {F1  - Reset funcion keys (F3=.word, F4=assemble&run, F5=.byte, F6=del
   line)
   {A   - Input all characters (exit with "{"); to get "{" press "{" twice;
          useful when define F-keys
   {K   - press F-key (F3-F6) to redefine

   DISK OPERATIONS
   ---------------
   {*  - disk directory
   {@  - disk status
   {D  - disk command
   {P  - set EOR-code for coding source-code
   {W  - writes all source-code to ASCII SEQ file (EXPORT)
   {L  - load source-code
   {S  - save source-code (possible overwrite with @: prefix)

   NOTE: 1. TURBO-ASM  loads  its  source from top ($8FEB) to bottom
            ($0800)  of memory and crunches its opcodes, numbers by own
            (like BASIC tokens).

         2. By  saving  and  loading  source-code TURBO-ASM. also saves
            and loads configurations like colors, F-keys, marks and
            actual cursor position.

   MEMORY OPERATIONS
   -----------------
   {6        - converts memory block between addr's to source-code data
   {J        - dump memory block between addr's
   {SHIFT+F  - fill memory block between addr's with code
   {SHIFT+L  - load to memory addr
   {SHIFT+S  - save memory block between addr's

   ASSEMBLING
   ----------
   {3  - assemble to memory
   {4  - list assembled file to: ?=printer, *=screen, filename=file
   {5  - assemble to object (executable) file
   {U  - list labels to: ?=printer, *=screen, filename=file

   MISCELLANEOUS
   -------------
   {C        - cold start (init TURBO-ASM. and clears source-code)
   {I        - init TURBO-ASM & clear unused memory
   {+        - add two hex numbers
   {-        - subtract two hex numbers
   {V        - display memory usage: - free blocks, + used blocks
   {O        - change colors
   {SHIFT+K  - keyclick on/off
   {1        - exit from TURBO-ASM. (SYS 36864 or SYS 333 to restart)

   NOTE: {V works incorrectly in range $E000-$FFFF, b'coz reads I/O & KERNAL
         (with Action Replay's crashes quite nicely)

   EXPRESSIONS
   -----------
   The assembler works with 8 and 16 bit numbers with following notations:
   $            - for hex numbers
   %            - for binary numbers
   ! (or none)  - for decimal numbers
   "x"          - for characters

   Allowed operations in expressions (in high-to-low hierarcy order):
   ( )          - brackets
   * /          - multiple, divide
   + -          - plus, minus
   : & .        - EOR, AND, OR operations

   Special operations:
   <            - lower byte of 16 bit expression
   >            - higher byte of 16 bit expression
   *            - actual assembling addr or define object-code start
   (*=start)

   NOTE: 1. Never use label after label=* or likewise combination.
         2. Don't use area between $E000-$FFFF (reserved for TURBO-ASM
   labels).

   Labels:
   The first 8 characters recognized and all remain truncated.

   PSEUDO OPS
   ----------
   .OFFS addr                - set object-code displacement (by adding addr)
   .BYTE byte1,byte2,...     - convert bytes
   .WORD word1,word2,...     - convert words
   .TEXT "text1","text2",... - convert text strings
   ;                         - comments following

   Some bugs removed by me:
   1. Some versions of TURBO-ASM. (V6.0 tronic/rizing) fails with command {G.
   2. {V now patched for Action Replays.
